API Reference

Detailed and full API reference helps you master Tekla development

This is the most recent version of Tekla Open API.
For older versions, please visit Tekla Warehouse.

ComponentInputGetEnumerator Method

Returns an enumerator that iterates through a collection.

Namespace:  Tekla.Structures.Model
Assembly:  Tekla.Structures.Model (in Tekla.Structures.Model.dll) Version: 2023.0.1
public IEnumerator GetEnumerator()

Return Value

Type: IEnumerator
An IEnumerator object that can be used to iterate through the collection.


using Tekla.Structures.Model;
using Tekla.Structures.Geometry3d;
using System;
using System.Collections;

public class Example
    public void Example1()
        Beam B = new Beam(new Point(12000, 0, 0), new Point(12000, 0, 6000));
        B.Profile.ProfileString = "380*380";
        B.Material.MaterialString = "K40-1";
        if (B.Insert())
            Component C = new Component();
            C.Name = "Component Test";
            C.Number = 30000063;

            ComponentInput CI = new ComponentInput();



            C.SetAttribute("side_bar_space", 333.0);

            if (!C.Insert())
                Console.WriteLine("Component Insert failed");
                // test fetching component input
                ComponentInput ComponentSel = C.GetComponentInput();
                IEnumerator Enumerator = ComponentSel.GetEnumerator();
                while (Enumerator.MoveNext())
                    InputItem ObjectInput = Enumerator.Current as InputItem;
                    if (ObjectInput.GetInputType() == InputItem.InputTypeEnum.INPUT_1_OBJECT)
                        Beam BeamInput = ObjectInput.GetData() as Beam;
See Also
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