API Reference

Detailed and full API reference helps you master Tekla development

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IMovableRelativeMoveObjectRelative Method

Moves the current object using the move vector. The move vector can be calculated as in the following example.

Namespace:  Tekla.Structures.Drawing
Assembly:  Tekla.Structures.Drawing (in Tekla.Structures.Drawing.dll) Version: 2023.0.1
bool MoveObjectRelative(
	Vector MoveVector


Type: Tekla.Structures.Geometry3dVector
The move vector to be used for moving the object.

Return Value

Type: Boolean
True on success.
The example calculates a move vector from two points. The move vector in the example will move an object 1000 points in the +X direction.
using Tekla.Structures.Geometry3d;

public class Example
       public void Example1()
           Tekla.Structures.Geometry3d.Vector MoveVec =
               new Tekla.Structures.Geometry3d.Vector(new Point(1000, 0) - new Point(0, 0));
See Also