API Reference

Detailed and full API reference helps you master Tekla development

This is the most recent version of Tekla Open API.
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Offset Class

The Offset class defines the offset value of start points and end points. The offset is the distance from the current work plane in the three global directions.
Inheritance Hierarchy

Namespace:  Tekla.Structures.Model
Assembly:  Tekla.Structures.Model (in Tekla.Structures.Model.dll) Version: 2020.0.0.0 (2020.0.55582.0)
public sealed class Offset

The Offset type exposes the following members.

  Name Description
Public method Offset
Instantiates an offset with zero distance.
  Name Description
Public property Dx
The current object's Dx offset. This value is defined using the object's coordinate system.
Public property Dy
The current object's Dy offset. This value is defined using the current work plane.
Public property Dz
The current object's Dz offset. This value is defined using the current work plane.
using Tekla.Structures.Model;
using Tekla.Structures.Geometry3d;

public class Example
       public void Example1()
           Point point = new Point(0, 0, 0);
           Point point2 = new Point(1000, 0, 0);

           Beam beam = new Beam(point, point2);

           beam.StartPointOffset.Dx = 105.0;
           beam.StartPointOffset.Dy = 205.0;
           beam.StartPointOffset.Dz = 305.0;

           beam.EndPointOffset.Dx = 405.0;
           beam.EndPointOffset.Dy = 505.0;
           beam.EndPointOffset.Dz = 605.0;

           beam.Profile.ProfileString = "HEA400";
           beam.Finish = "PAINT";

           bool result = false;
           result = beam.Insert();
See Also