OperationCreateBentPlateByFaces Method

Overload List
  NameDescription
Public methodStatic memberCreateBentPlateByFaces(Part, IListPoint, Part, IListPoint)
Public methodStatic memberCreateBentPlateByFaces(Part, Face, Part, Face)
Modifies the first plate by adding a cylindrical bend that connects it to the second plate creating a new BentPlate instance based on two parts and selected faces in each part. See CreateBentPlateByFaces(Part, Face, Part, Face, BentPlateBendShape).
Public methodStatic memberCreateBentPlateByFaces(Part, IListPoint, Part, IListPoint, Double)
Modifies the first plate by adding a bend that connects it to the second plate creating a new BentPlate instance based on two parts, selected faces in each part and radius. This method can change GUID when using from plug-ins. To keep GUID, use AddLeg(ConnectiveGeometry, LineSegment, ConnectiveGeometry, LineSegment, Double).
Public methodStatic memberCreateBentPlateByFaces(Part, IListPoint, Part, IListPoint, BentPlateBendShape)
Modifies the first plate by adding a bend that connects it to the second plate creating a new BentPlate instance based on two parts and selected faces in each part. This method can change GUID when using from plug-ins. To keep GUID, use AddLeg(ConnectiveGeometry, LineSegment, ConnectiveGeometry, LineSegment, BentPlateBendShape).
Public methodStatic memberCreateBentPlateByFaces(Part, Face, Part, Face, Double)
Modifies the first plate by adding a bend that connects it to the second plate creating a new BentPlate instance based on two parts and selected faces in each part and radius. This method can change GUID when using from plug-ins. To keep GUID, use AddLeg(ConnectiveGeometry, LineSegment, ConnectiveGeometry, LineSegment, Double).
Public methodStatic memberCreateBentPlateByFaces(Part, Face, Part, Face, BentPlateBendShape)
Modifies the first plate by adding a bend that connects it to the second plate creating a new BentPlate instance based on two parts and selected faces in each part. This method can change GUID when using from plug-ins. To keep GUID, use AddLeg(ConnectiveGeometry, LineSegment, ConnectiveGeometry, LineSegment, BentPlateBendShape).
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