Tekla Open API

Detailed and full API reference helps you master Tekla Open API

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Offset Class

The Offset class defines the offset value of start points and end points. The offset is the distance from the current work plane in the three global directions.
Inheritance Hierarchy
SystemObject
  Tekla.Structures.ModelOffset

Namespace:  Tekla.Structures.Model
Assembly:  Tekla.Structures.Model (in Tekla.Structures.Model.dll) Version: 2018.1.0.0 (2018.1.0.0)
Syntax
[SerializableAttribute]
public sealed class Offset

The Offset type exposes the following members.

Constructors
  Name Description
Public method Offset
Instantiates an offset with zero distance.
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Properties
  Name Description
Public property Dx
The current object's Dx offset. This value is defined using the object's coordinate system.
Public property Dy
The current object's Dy offset. This value is defined using the current work plane.
Public property Dz
The current object's Dz offset. This value is defined using the current work plane.
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Examples
using Tekla.Structures.Model;
using Tekla.Structures.Geometry3d;

public class Example
{
       public void Example1()
       {
           Point point = new Point(0, 0, 0);
           Point point2 = new Point(1000, 0, 0);

           Beam beam = new Beam(point, point2);

           beam.StartPointOffset.Dx = 105.0;
           beam.StartPointOffset.Dy = 205.0;
           beam.StartPointOffset.Dz = 305.0;

           beam.EndPointOffset.Dx = 405.0;
           beam.EndPointOffset.Dy = 505.0;
           beam.EndPointOffset.Dz = 605.0;

           beam.Profile.ProfileString = "HEA400";
           beam.Finish = "PAINT";

           bool result = false;
           result = beam.Insert();
       }
}
See Also